Multiplybytranslation
WebTranslation for 'multiply by' in the free English-French dictionary and many other French translations. Webstatic Cesium.Matrix4.multiplyByTranslation (matrix, translation, result) → Matrix4 Core/Matrix4.js 1784 乘以一个转换矩阵(底行为 [0.0,0.0,0.0,1.0] )由 Cartesian3 …
Multiplybytranslation
Did you know?
Webmultiply from left — умножать слева. multiply from right — умножать справа. multiply recursive — многократно рекурсивный. to multiply 10 by 4 — умножить 10 на 4. … Web局部旋转,应该先将模型移动到世界坐标中心,旋转后,再移动到原来的地方. 即. tileset.modelMatrix. 其中,. 是一个平移矩阵,只需使用模型中心向量取个负值即可. 则是 …
Web14 mar. 2024 · cesium 建立局部坐标系时用到的函数主要有:. Cesium.Transforms.eastNorthUpToFixedFrame (origin, ellipsoid , result ) 1. 该函数解释 … Web19 ian. 2024 · 通过BoxGeometry探索Cesium中的坐标变换Cesium中有两种对象可以添加到场景中,Entity、Primitive。Entity对用户更友好,方便使用,但是灵活性和性能差一些 …
WebMatrix4. multiplyByTranslation (Cesium. Transforms. eastNorthUpToFixedFrame ( Cesium. Cartesian3. fromDegrees (-75.59777, 40.03883)), new Cesium. Cartesian3 (0.0, 0.0, … WebTranslation for 'multiply by' in the free English-Romanian dictionary and many other Romanian translations.
WebThe distance display condition value. optional The array to store the result in, if undefined a new instance will be created. The modified result parameter or a new instance if result was undefined. const attributes = primitive.getGeometryInstanceAttributes('an id'); attributes.distanceDisplayCondition = Cesium ...
WebA primitive represents geometry in the Scene. The geometry can be from a single GeometryInstance as shown in example 1 below, or from an array of instances, even if the geometry is from different geometry types, e.g., an RectangleGeometry and an EllipsoidGeometry as shown in Code Example 2. A primitive combines geometry … the independent health grouphttp://cesium.xin/cesium/cn/Documentation1.72/Matrix4.html the independent health newsWebName Type Default Description; geometry: Geometry GeometryFactory: The geometry to instance. modelMatrix: Matrix4: Matrix4.IDENTITY: optional The model matrix that transforms to transform the geometry from model to world coordinates.: id: object: optional A user-defined object to return when the instance is picked with Scene#pick or get/set per … the independent holiday shopWeb4x4转换矩阵,可将几何图形从模型转换为世界坐标。. 如果这是单位矩阵,则以世界坐标(即地球的WGS84坐标)绘制几何。. 可以通过提供不同的转换矩阵(如返回的矩阵) … the independent hospital readingWebTranslation for 'multiply by' in the free English-Russian dictionary and many other Russian translations. the independent hotel city centerWeb/** * Multiplies this matrix by a translation matrix with specified translation values. * * @param x the X translation component * @param y the Y translation component * * @return this matrix multiplied by the translation matrix implied by the specified values */ public Matrix3 multiplyByTranslation(double x, double y) { this. multiplyByMatrix ... the independent hulk 1977 movie locationWebAssume DirectX as the platform, if that is important. (Pretty sure it isn't) Assuming I have a proper scale, rotation and translation matrix, in what order do I multiply them to result in a … the independent herald pineville wv